Package-level declarations
Functions
Link copied to clipboard
fun DialogInputTextField(modifier: Modifier = Modifier, value: MutableState<String>, label: String = "", placeholder: String = "", singleLine: Boolean = false, maxLines: Int = if (singleLine) 1 else Int.MAX_VALUE, minLines: Int = 1, keyboardOptions: KeyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Text), enabled: Boolean = true, clearable: Boolean = true, prefix: String = "", suffix: String = "", textStyle: TextStyle = LocalTextStyle.current, validator: DialogInputValidator = DialogInputValidator(), requestFocus: Boolean = false, selectionState: DialogInput.SelectionState = DialogInput.SelectionState.Default, onStateChanged: (valid: Boolean, text: String) -> Unit = { _, _ -> })